DVX
studio
vx studio edition

Virtual Production

Curve Wall Display
Ceiling Display

Virtual Production
DVX
studio

Extended Reality

Floor Display
Curved Wall Display
Straight Wall Display

Extended Reality
micro
alpha

Pattern test

DVX
studio
vx studio edition
pattern

The thickness of the line pattern is as follows. 7px | 4px | 2px 1px
When viewed through the camera, most products display the fourth square (1px) as a grey blur rather than a line

pattern

The 1px Dot pattern allows to test for correct camera coverage.
Many products will display grey blur rather than dot pattern.

DVX
studio edition
vx studio edition
alpha

Colour Gradient Test

Gradient test is important and is like grayscale test
From black to RGBW and from RGBW to White
RGBW : Red Green Blue White

Screen Gradient Test

Gradient test is important and is like grayscale test
Gradient IN
Gradient OUT
Gradient Rec 709

DVX
studio
vx studio edition
Fast motion

Fast Motion Test

This is caused when an actor moves in front of the screen on the actual Virtual Production environment. Many products have unnatural motion blur or noise around people.

Noise Around Person

Screen Blur

DVX
studio
vx studio edition
DVX
studio
vx studio edition
Dev gentock Sync

Genlock Sync

Genlock synchronises the cameras. It uses the pulse that generates the frames within the camera as the synchronisation point. Controlling System: Colorlight, Novastar and Brompton support Genlock

Fast motion

Moiré

Moiré happens because your LED panels are made up of a tight grid of individual LED pixels. The sensor that captures the image in a digital camera also works on a grid system, using an array of millions of tiny light cavities, or “photosites”. They will never be in perfect alignment with each other and the clash of the two causes moiré.
(Don’t let the Camera focus on the screen)

DVX
studio
vx studio edition

Blue Colour Shift

Red Colour Shift

Red / Blue / Yellow Colour Shift

Dvx Regular-SMD

Viewing Angle Test

Regular SMD
Wall Angle 110˚ - Left Right Colour Shift Floor 110˚ - Left Right Front Back Color Shift

Micro x dvx

 
Wall Angle 170˚ - 175˚
Floor V360˚

DVX
studio edition

Visible Smoke Test

Module Gray Scale Control Issue
Resolved

visible smoke
DVX
studio

Tilt Up and Down Test

Camera being moved up and down can result in visible scan lines / frame sync issues.

Camera

Dark & White Area Test

Important reality test Common Issues: Black lines, White Lines, Uniformity, Grayscale…

DVX
studio
Dvx Dark White
Digital Cinema Initiatives

DCI-P3 Standard
Digital Cinema Initiatives

Micro x dvx

DCI-P3 >90%
BT.2020 >80% HDR

Smd

DCI-P3 >90%
BT.2020 >80% HDR

Dvx studio

Isotropic Emission
Isotropic Emission

Dvx studio

Package Limit:

- Colour
- Brightness
- Viewing Angle

Latency

60Hz = 0.167s –
0.334s

Change of 60Hz to 120Hz will reduce the latency time
by half

DVX
studio
vx studio edition
DVX
studio
vx studio edition

60Hz = 0.167s – 0.334s

Water resistant

Water resistant

Dirt resistant

Protection

Protection

Special scenes weather scenes that involves
Weather changes, Rain, Water Splash, Dirt …
It important that the display will not be harmed by these actions

Colour Space Test

3389 Nits

Average Achievable Luminance at D65

84.1 %

Average Achievable Luminance at D65

80.1 %

Average Rec. 2020 Green Coverage

87 %

Average Rec. 2020 Blue Coverage

Colour Space Measurements
Brightness

Brightness Test

Higher Brightness will improve HDR Effect
HDR+ Standard requires the display to achieve 3000 cd/m2
Brightness will increase explosion, car lighting effect and much more
Other Benefit: lower consumption, better white uniformity range, Longer Lifetime

Dvx Regular-SMD

Floor uniformity Test

Common Issues:
Floor Flatness, High Reflection, Weak, No Fine Pitch Solutions, Colour Shift, No Water Protection…

Micro x dvx

Floor Hardness 85D

Frame Rate

Refresh Rate

DVX
studio
vx studio edition

>= 3840Hz

Frame Rate

FPS - Frame Rate

DVX
studio
vx studio edition

60Hz – 240Hz

This field is for validation purposes and should be left unchanged.